In January of 2005, Resident Evil 4 hit the scene. Since it’s release it has already gone on to be labeled as one of the greatest games of all time. It redefined not only Resident Evil, but the action genre as a whole. The game was originally meant to be a Gamecube exclusive, but found its way to the PS2 later in October 2005. It then had another release on the PC. Now it comes to the Wii. If you’ve got a Wii and you for some reason haven’t played Resident Evil 4, then this is probably the best version yet.
In case you don’t know the story, Resident Evil 4 follows Leon S. Kennedy, a former RPD police officer trying to forget the horrors of Raccoon City. He now works as an agent for the President. The President’s daughter has been kidnapped, and it’s up to Leon to rescue her. Yet when he arrives to the location there’s something weird about the locals. Leon will quickly discover that there are indeed things much worse than being mauled by zombies.
Most gamers are aware of Resident Evil 4′s greatness, but it never hurts to go through it again. Resident Evil 4 sports some of the best gameplay in the entire series. Instead of a fixed camera, it follows Leon around and you see things from over his shoulder. This means Resident Evil 4 was the first Resident Evil to go fully 3D and it works out just fine. The environments are fantastic looking, with even the tiniest things given details. Even two years later, the game still looks absolutely fantastic. There are even some XBOX360 games that don’t give this kind of attention to detail. There are no frame rate issues and no horrific load times. Best of all, the game remains a good challenge.
When it comes to the Gameplay of Resident Evil 4, however, the Wii is a completely different experience. At first it was hard not to be a little nervous about the controls. Just about every game ported to the Wii has had control issues. Surprisingly, Resident Evil 4 does not. The Wii controls are excellent. Nearly flawless. You’ll use the nunchuck to run around, and the Wii remote serves as your gun. In the interactive cutscenes, you’ll use the wii remote and nunchuck to do things like dodge when the game says dodge. Or when the game tells you you’ll need to cut the rope after the first boss for instance, you’ll use the wii remote to cut the rope. At first you might think these Wii Controls are all tacked on, but in the end it makes Resident Evil 4 a completely different experience altogether, and once you get adjusted to them, you’ll wonder how you ever did without them. Even if you’ve played through the Gamecube or Playstation 2 versions, you might want to give the Wii version a shot just because of the controls alone.
If I had any real criticism regarding the control scheme, it would be that Leon doesn’t turn automatically when you aim the remote to the far left or far right of the screen (like how the main character turns in Red Steel). Instead you have to turn him using the nunchuck. There will be plenty of moments where you’ll take damage unfairly. Even worse, you may get confused if games like Red Steel have you used to that sort of thing. This can also make some boss battles harder than they have to be. Clearly Capcom was aware that the controls would take a moment to get used to as bosses are not nearly as tough as they were in the other versions of the game. Anyone who mastered the Gamecube or PS2 version will find the Wii version to be fairly easy. In fact, it even feels as though the difficulty has been taken down a notch.
If the Wii Remote controls aren’t working for you or you want to play the traditional way, the game supports the Classic Controller, and that’s just cool if you want other options.
The Wii version has no additional extras, however. This may disappoint a few gamers. It includes all the extras of the PS2 version at least, but it’s a little disappointing that aside from the Wii Controls, Capcom didn’t put in any other extras exclusive to the Wii version at all.
The game sounds about the same as it did on the Gamecube. In terms of the technological aspects of the game, it’s a direct port here. All the voice acting and dialog is the same, and it still sounds good.
The only really major problem with Resident Evil 4: Wii Edition is simple: It’s another port. The controls here work well, though, but it’s the fact that this is the fourth time the game has been released. In all honesty how any people haven’t played the game yet that want to? Even with the fantastic Wii controls and affordable price it’s going to be hard to tell those who own the Gamecube or PS2 versions to get this one. Even if the Wii Controls make the game a completely different experience, it’s still the same game that was released in 2005.
Pros:
+Fantastic Gameplay
+Pretty good storyline overall
+Good voice acting’ music and sound effects
+The game still looks incredible
+All the Playstation 2 extras are here
+A flawless port, no framerate issues or load time issues whatsoever
+The Wii Controls are almost flawless
+The classic controller is available for those who don’t want to use the Wii Remote and Nunchuck
Cons:
-No Wii Exclusive extras
-The game is slightly easier
-It’s the fourth version of Resident Evil 4. If you’ve already got the PS2 or Gamecube version of the game you’ll have to ask yourself if the Wii controls really justify another buy. It’s a completely different experience, but what it really boils down to is that it is STILL the same game you got back in 2005.
This game is fun, scary, exhilarating….It’s awesome. But be advised that the following review pertains to play with a Classic Controller (available pretty cheap here at Amazon Wii Classic Controller ), not the Wii Remote, and players can switch between the Wii Remote and the Classic Controller at any time.
So…I popped open a cold one, sat down with my new RE4 game and proceeded to have a heart attack from the terror the game caused. No, not really. I’m old, but hopefully not that old.
The game starts you (Leon) out in the woods in front of an old house on the outskirts of a Spanish speaking European village. You’re a third person controlling Leon. The graphics look stellar and the sound is as realistic as it gets.
As you walk through the spooky woods towards the house your footsteps in the leaves are clear. Upon entering the house you are immediately attacked by a crazed local that doesn’t seem to be a zombie. Based on the movies (and previous games from what I hear) you expect zombies. As you exit the house you are attacked by more locals (that will viciously kill you unless either you do them in first or safely make your way past). Zombies would have been a welcome adversary versus this unexpected enemy.
But don’t worry; if you’re looking for more than just crazed locals, you get them. Be careful what you wish for, because unless you know what you’re doing, these boss/mercenary/creature battles are difficult (if your playing in the normal game mode which I’d recommend as opposed to the amateur and easy mode).
A map is provided for you to follow to your chapter destinations. There are typewriters scattered sparsely through the game where you can save progress (do NOT miss the opportunity to save when presented with one).
As you make your way to the target destinations, you are introduced to a variety of enemies that will try to stop you at every turn. As you are successful in doing so you are rewarded with the opportunity to explore areas that have a barrage of items that will be (very) useful for you to take. A word to the wise, however, clear any area of enemies (if possible) before going exploring!
The main objective is to rescue the daughter of the President of the United States. You are provided with only a few weapons at first to defeat the enemies in your way, and you really don’t need a lot. A few are found free throughout the game, but most are available from The Merchant (that you will encounter somewhere towards the end of just about every chapter) using money and items you find along the way that you can trade. You can also trade your weaker weapons with The Merchant for more powerful ones.
I completed the game without purchasing most of the weapons; however, “Tuning Up” the weapons I already owned with The Merchant was crucial. By default at the start of the game you get the handgun, a knife and some grenades. I traded out a handgun twice and shotgun once for better versions. For what it’s worth, in addition to regularly tuning up my already-owned weapons, the only weapons that I purchased/obtained/traded that ultimately were critical to survival were–in order–the shotgun, the Punisher, the Red 9 (with stock), the semi-auto rifle (with scope from Merchant and be sure to find the free Infrared Scope), the Striker, Broken Butterfly and the Rocket Launcher (in hindsight I’d suggest not wasting money on the ONE SHOT Rocket launcher; it gets you past most adversaries quite easily, but it depletes your cash for more important items with more longevity).
Bottom line: RE4 is the best game that I’ve ever played, but I’m a relatively new gamer so take that with a grain of salt. Finishing this game was a bittersweet moment, because it was so dog-gone fun.
Combine some green herb with some yellow and red herb for better health, then sell a Gem-Laced Beerstein to The Merchant so that you have enough Pesetas to add Resident Evil 4 to your Amazon cart.
The Wii game features all the extras of the PS2 version (two bonus games and other fun extras). The Wii version of RE4 also includes a trailer for Resident Evil: The Umbrella Chronicles Resident Evil: The Umbrella Chronicles , scheduled for release only on Wii in late 2007. X Boxers and PS3ites will get Resident Evil 5 in 2008 (according to GamePro magazine Gamepro – Ca ).
Resident Evil 4 was a departure for Capcom’s influential survival horror series in terms of gameplay and style, and it worked for the better to say the least. Originally released on the Gamecube, and later the PS2, Resident Evil 4 was undoubtedly the best game in the franchise, and one of the best games ever made for either system as well. Now Capcom has ported the game to the Wii, and be glad they did. Everything that made Resident Evil 4 so good the first time around is here in spades, along with the additional features from the PS2 version (including Assignment Ada) and a new control scheme taking advantage of the Wii Remote and Nunchuk. Playing as Leon, the survivor of Resident Evil 2, you are on a hunt for the President’s missing daughter in a Spanish village. Things aren’t as they seem however as the blood thirsty townspeople begin to attack, with even bigger (and boy do I mean bigger) developments to come as well. If by some odd reason you have never played Resident Evil 4 before, you have been missing out to say the least. The overall ultra creepy atmosphere is retained, and the game still looks, sounds, and plays as superb as it has before. The control scheme really makes taking down enemies easier than before, as the laser sight from your weapon is done away with and replaced with a sight using the Wii Remote to pump bullets into your enemies. The Nunchuk is used to move Leon around, and it works flawlessly. The only real downpoint of the Wii Edition of Resident Evil 4 is that there is no brand new content made specifically for the new release. However, this is only a minor complaint at best considering the relatively cheap price tag to go along with one of the best games to be conceived in the past few years. All in all, whether or not you have played Resident Evil 4 before at any great length, it is definitely worth playing once again for the Wii. And if you have never played Resident Evil 4 before, consider this the definitive version of a classic masterpiece of modern gaming.
I had never played a Resident Evil game before, but when I read that Resident Evil 4 was coming out on the Wii, I decided to read up on it. Everything I read about the Gamecube version was excellent. I also read that the Wii just made it better. So, when I got it, I immediately started playing. I played for 2 hours, before I got tired and quit for the night. The next day, I played almost 9 hours. It’s very addicting. And finally, on the third day, I played for maybe 7 hours and finished it. After you’ve beat it, you unlock a harder difficulty level and are able to replay the game with all the weapons and items you had when you finished it. It’s a really nice touch. Plus, there’s new weapons you can buy from the merchant… like… an INFINITE ROCKET LAUNCHER! It’s really cool. The graphics are really nice. Of course, it’s a last-gen game, but the graphics are still good. Aiming is great with the Wii remote. Sometimes, when there’s a bunch of guys, it gets hard. It’s got a good game length, too. It took me about 16 hours. I’ve been quite disappointed in the other shooters for the Wii, but this one makes up for it. So, if you want a great game for the Wii (heck, it’s only $30; might as well buy it), then get RE4.
When I bought my Wii a few months ago and I did some research on games, I was ecstatic that Resident Evil 4 would be released in just a few months. So, of course, when the game came out, I had to buy it right away. I knew this game was going to be fun but I didn’t expect it to be THIS great.
I’ve actually never played any Resident Evil games so if you’re looking for a comparison between games, I’m not the right person to ask. However, I’ve had this game for a few days and I’ve played for 4 or 5 hours each day because of how entertaining it is.
So what’s to like about this game? For those who haven’t played any Resident Evil games, this review is for you. First of all, the graphics. Everything looks so realistic and even the smallest details have clearly been worked hard on. The zombies are incredibly creepy in their own way (some carry pitchforks, some carry chainsaws, even the old ladies get in on the action with their knives). Second, the storyline. I love games that have storylines because they give you an understanding as to why certain things in the game are happening and it gets me even more involved in the game. The storyline in this particular game is rather interesting and every now and then the game will go into what I call “story mode” where the storyline is updated. You will also find notes hidden around the game regarding the storyline. Third, the weapons. You can go to a merchant periodically throughout the game to buy a ton of different guns and accessories (including a handgun, rifle, shotgun, grenades, and a blacktail). Furthermore, unlike a lot of shooting games, you don’t have a set number of bullets. Yes, eventually you do run out but boxes of bullets are strewn everywhere throughout the game. Fourth, you don’t have a set number of lives. There are a few different scenes that I have died over and over again and it’s great to know that I don’t have to start all over again if I die. Fifth, the price. I was amazed that this game only costs $30 rather than the usual $50 that most Wii games cost. Entertainment-wise, this game gets played more than my other games and for $20 cheaper, I can’t complain.
And what’s not to like? The only negative I can think of is the controls. You have to use the nunchuk in order to play this game which can be complicating to some. It took me about 15 minutes to figure it out but after that, it was a breeze. Also, there are a couple of scenes that I got stuck on but having unlimited lives helped a ton with trying to figure out exactly how to get through certain parts of the game.
If you’re looking for a great shooting game with an even greater storyline, be sure to pick this game up.
Resident Evil 4 is generally hailed as one of the best action games ever made–for a reason. Once you pick it up and start playing, you won’t want to stop. And its release on the Wii is undoubtedly the best version yet.
For those of you who have never played it before, the game centers around Leon Kennedy, on a mission to rescue the President’s daughter, Ashley Graham. But with inhuman creature after creature flung at him, it quickly becomes obvious that these aren’t any ordinary kidnappers he’s dealing with. It’s more or less a side story to the main Resident Evil plotline, so even if you’ve never played an RE game before in your life, don’t worry–you won’t get confused.
The game is amazingly fun to play. It does have a couple of “make you jump” moments, but for the most part, it’s not really a scary game. It is very gory, however–Leon can die in any number of memorable and horrendous ways, such as having his head cut off by a chainsaw-wielding maniac. It can also be extremely difficult at times. The game throws near endless enemies at you from the beginning, forcing you to adapt to the controls quickly merely to survive. And believe me, you will die. You will die many times. What little scariness the game does have tends to come from being surrounded and fearing for your survival–although, on Normal difficulty it’s not as bad as some other notoriously difficult games (coughDMC3cough).
Now, as for the Wii version. If you’ve played the game before, this is where you’ll want to start paying attention.
The Wii controls work amazingly well, and are very intuitive after a few minutes of playing. To shoot, you simply hold B, aim with the Wiimote, and press A to fire. It works incredibly well and allows for previously unknown speed and precision–having played the Wii version, I doubt I could go back to aiming on a traditional controller. Simply wave the Wiimote, and it automatically attacks the nearest target with your knife. (I was skeptical of the auto-target before playing, but it really does work very well.)
Of course, the drawback to the controls themselves being easier to use is that the game itself is also a bit easier as a result, particularly if you’ve played it before. It’s also a bit annoying that when using your rifle–the time at which you really NEED precise aiming–the game makes you aim using the joystick. But, these are merely minor nitpicks in what is otherwise an amazing game.
The Wii version has both the extra content that was included in the PS2 version, and the superior graphics and sound of the Gamecube version. So, if you’ve never played the game before, this is definitely the version to get. And even if you have played it before, at only $30, it might just be worth picking up again.
I had been starting to regret purchasing my Wii these past couple months. Don’t get me wrong — it’s a lot of fun — but I couldn’t find the game that made the Wii experience live up to the hype. That was until I bought Resident Evil 4.
This game is amazing, just as this review’s title dictates. The graphics, the game play, the story line, the characters, the controls … perfection. I haven’t had this much fun playing a console game since Goldeneye 64.
I’m not going to say that the game is for everyone, although any zombie-enthusiasts are going to have a great time. Unlike most games, Resident Evil 4 requires a lot of time to advance from chapter to chapter, and doesn’t really “let-up” on the gamer until they have wiped out entire areas of the undead. If you don’t have a fair amount of patience, or if you lack strategic thought, this game is probably not for you.
I was a huge fan of Frogger (I know…) and then Donkey Kong and Mario were my downfall. No matter what I tried I could not keep from dying, and all because of my poor thumb/eye coordination, or so I told myself. I longed for the day when someone would create a controller that was like my hand… THEN I would rule the universe. It wasn’t me – it was the stupid controller! I just knew it. And then I heard about the Wii… Maybe, just maybe I could actually enjoy a game again instead of constantly trying to get past level 2 of something (and that was on a really good day!)
Well, we got one and I thought, “What the heck, I love horror movies so let’s see how long it takes me to die if I buy this game about zombies!” So I trundled out of the store with my brand spankin’ new Wii system and a shiny new copy of Resident Evil 4. When I got home I hooked up the system (surprisingly easy) and popped in my new game. As soon as the first animation started I knew this was not your mama’s old Donkey Kong! Heck, this was even better looking than Myst and Riven, and that’s saying something… So I prepared myself to go forth and die quickly, but wait a minute… I could actually use this thing and before I knew it I was wasting zombies along with the best of them. Sure I got killed a few times along the way, but what is a little death among pixel-based adversaries? You just learn from what you did wrong and keep at it until you’re mowin’ ‘em down left and right. In one night I got through half the game! And I suck at these games. Or at least I used to! I see many sleepless nights in my future and even more zombies in my game-crazed dreams!
See? It wasn’t me, it WAS the controller. Now if I could just go back to the 80′s and let that snot-nosed little kid who used to beat me at Donkey Kong all the time know I am a force to be reckoned with, all would be right with the universe! Where is Marty McFly with his Delorian so I can take my Wii back there and beat the pants off that kid (and scare him with a few zombies, to boot!) Yay Wii, and even bigger yay Resident Evil 4.
Resident Evil 4 was my introduction to the groundbreaking series, and from all indications, I began with the best. Along with breathtaking realistic settings/characters, tasks that challenge both problem solving and reflexes, RE4 provides the literary satisfaction of a great novel, although one where the reader controls the action. I am truly in awe of the architects of this game, as their creation deserves to be studied alongside the great pop culture contributions of this generation.
RE4 focuses on Leon Kennedy’s search for the missing daughter of the President of the United States. His journey takes him through 4 “worlds”: a farming town, the castle headquarters of a cult-like religion, underground caverns and an island. With each advancing location, Leon faces increasingly difficult foes and collects superior fire power. Playing the game the first time provided me with an unending sense of discomfort and fear, a real testimony to the first person POV of the camera angles. As you lead Leon down dark hallways and through shadowy forests, the countless ghouls ready to attack seem to be targeting you as much as Leon. Several times, I had to pause the game and do something else while I prepared myself to enter a new room or location where I knew trouble was on the way. That’s not exaggeration: the game truly terrified me.
So beating the game the first time is an undeniable visceral experience. You feel as if you traveled through each stop along Leon’s journey and battled the monsters in his way. With that experience behind you, playing the game a second and third time allows you to see the brilliant aspects you missed the first time when all you were trying to do was survive one intense battle after another. Additional weaponry is also available for the second round, providing new options for attacking locales. Where once a cluster of undead soldiers camped in a valley challenged your remedial first-round weapons, one blast with an unlimited rocket launcher from the second round takes care of them.
With at least 50 hours of play the first time through and limitless replayability, RE4 is the pinnacle of modern gaming. Prepare yourself for sleepless nights, an inability to focus on the outside world and a rise in blood pressure and heart rate.
Let me start by saying that I am an infrequent, old gamer. I grew up with the simple games of the 80′s, and although I’ve kept up with gaming, I have never felt the enjoyment that I did when firing up a game on my Commodore 64 (which probably took 2 minutes to load, assuming the disk wasn’t bad!). I have really enjoyed games like the Baldur’s Gate series on the PC, but console action games just haven’t quite done it for me … I have tried to play first person shooter games (FPS) on several occasions, beginning with the original Halo for Xbox, but I could only play for about 5 minutes until I became motion sick. What a baby. I haven’t had any problems with racing games or with arcade games like House of the Dead, but again, those games just are fulfilling to me.
But then I played Resident Evil 4, and I rejoyced. Wow.
Quite frankly, this game is perfect. I was truly disappointed when it ended (usually I am somewhat relieved with most games, where it starts out fun but then is a chore to win). I loved the Wii controls for shooting the bad guys. The weapons upgrades were very well done. The difficulty level is perfect for me (which means there will be some sections that I die a few times and have to replay, but most of the game is relatively easy if you are careful). The story was fun. The setting were varied and creepy. You continually kept going to new areas – sometimes they didn’t even have monsters, which made the game seem even more realistic (which is laughable, but you know what I mean). I loved the fact that you couldn’t accidentally walk off of any cliffs. The puzzles were fun (I wouldn’t have minded a few more, because they were quite clever – but not too hard). And for the very first time when playing a game, I actually did jump a few times (ok, I was “scared” for a few seconds) … the environments and pacing is perfect, just like a finely scripted horror movie. I became addicted to this game (and remember that I am NOT a “real” gamer … I averaged no more than a few hours per MONTH until RE4, where that went to a few hours per day!). I didn’t get motion sick playing the game … I felt a little funny for a few minutes at the very beginning, but I got used to it … the screen movement is smooth and the perspective (sort of a 3rd person) is just right. Finally, the game length was nice – it is a fairly long game in my terms – took me 22 hours of “system” time, and since I had to reload saves, etc, it translated to almost 40 hours of pure play time. And I haven’t replayed it (which I have never even considered on any other game), but I believe I will replay this one since it isn’t just a matter of playing at a more difficult level … you get to play as a whole new character and come at the game from a different angle.
In summary, RE4 gets a perfect WOW rating from me. I enjoyed it more than any console game that I have ever played, and that covers lots of games on lots of consoles. If you are like me, have a Wii, enjoy shooting zombies, exploring creepy settings, but haven’t been energized for gaming since the 80′s, PLEASE give this game a try!
June 19th, 2007 on 5:58 am
Rating
In January of 2005, Resident Evil 4 hit the scene. Since it’s release it has already gone on to be labeled as one of the greatest games of all time. It redefined not only Resident Evil, but the action genre as a whole. The game was originally meant to be a Gamecube exclusive, but found its way to the PS2 later in October 2005. It then had another release on the PC. Now it comes to the Wii. If you’ve got a Wii and you for some reason haven’t played Resident Evil 4, then this is probably the best version yet.
In case you don’t know the story, Resident Evil 4 follows Leon S. Kennedy, a former RPD police officer trying to forget the horrors of Raccoon City. He now works as an agent for the President. The President’s daughter has been kidnapped, and it’s up to Leon to rescue her. Yet when he arrives to the location there’s something weird about the locals. Leon will quickly discover that there are indeed things much worse than being mauled by zombies.
Most gamers are aware of Resident Evil 4′s greatness, but it never hurts to go through it again. Resident Evil 4 sports some of the best gameplay in the entire series. Instead of a fixed camera, it follows Leon around and you see things from over his shoulder. This means Resident Evil 4 was the first Resident Evil to go fully 3D and it works out just fine. The environments are fantastic looking, with even the tiniest things given details. Even two years later, the game still looks absolutely fantastic. There are even some XBOX360 games that don’t give this kind of attention to detail. There are no frame rate issues and no horrific load times. Best of all, the game remains a good challenge.
When it comes to the Gameplay of Resident Evil 4, however, the Wii is a completely different experience. At first it was hard not to be a little nervous about the controls. Just about every game ported to the Wii has had control issues. Surprisingly, Resident Evil 4 does not. The Wii controls are excellent. Nearly flawless. You’ll use the nunchuck to run around, and the Wii remote serves as your gun. In the interactive cutscenes, you’ll use the wii remote and nunchuck to do things like dodge when the game says dodge. Or when the game tells you you’ll need to cut the rope after the first boss for instance, you’ll use the wii remote to cut the rope. At first you might think these Wii Controls are all tacked on, but in the end it makes Resident Evil 4 a completely different experience altogether, and once you get adjusted to them, you’ll wonder how you ever did without them. Even if you’ve played through the Gamecube or Playstation 2 versions, you might want to give the Wii version a shot just because of the controls alone.
If I had any real criticism regarding the control scheme, it would be that Leon doesn’t turn automatically when you aim the remote to the far left or far right of the screen (like how the main character turns in Red Steel). Instead you have to turn him using the nunchuck. There will be plenty of moments where you’ll take damage unfairly. Even worse, you may get confused if games like Red Steel have you used to that sort of thing. This can also make some boss battles harder than they have to be. Clearly Capcom was aware that the controls would take a moment to get used to as bosses are not nearly as tough as they were in the other versions of the game. Anyone who mastered the Gamecube or PS2 version will find the Wii version to be fairly easy. In fact, it even feels as though the difficulty has been taken down a notch.
If the Wii Remote controls aren’t working for you or you want to play the traditional way, the game supports the Classic Controller, and that’s just cool if you want other options.
The Wii version has no additional extras, however. This may disappoint a few gamers. It includes all the extras of the PS2 version at least, but it’s a little disappointing that aside from the Wii Controls, Capcom didn’t put in any other extras exclusive to the Wii version at all.
The game sounds about the same as it did on the Gamecube. In terms of the technological aspects of the game, it’s a direct port here. All the voice acting and dialog is the same, and it still sounds good.
The only really major problem with Resident Evil 4: Wii Edition is simple: It’s another port. The controls here work well, though, but it’s the fact that this is the fourth time the game has been released. In all honesty how any people haven’t played the game yet that want to? Even with the fantastic Wii controls and affordable price it’s going to be hard to tell those who own the Gamecube or PS2 versions to get this one. Even if the Wii Controls make the game a completely different experience, it’s still the same game that was released in 2005.
Pros:
+Fantastic Gameplay
+Pretty good storyline overall
+Good voice acting’ music and sound effects
+The game still looks incredible
+All the Playstation 2 extras are here
+A flawless port, no framerate issues or load time issues whatsoever
+The Wii Controls are almost flawless
+The classic controller is available for those who don’t want to use the Wii Remote and Nunchuck
Cons:
-No Wii Exclusive extras
-The game is slightly easier
-It’s the fourth version of Resident Evil 4. If you’ve already got the PS2 or Gamecube version of the game you’ll have to ask yourself if the Wii controls really justify another buy. It’s a completely different experience, but what it really boils down to is that it is STILL the same game you got back in 2005.
June 19th, 2007 on 7:15 pm
Rating
This game is fun, scary, exhilarating….It’s awesome. But be advised that the following review pertains to play with a Classic Controller (available pretty cheap here at Amazon Wii Classic Controller ), not the Wii Remote, and players can switch between the Wii Remote and the Classic Controller at any time.
So…I popped open a cold one, sat down with my new RE4 game and proceeded to have a heart attack from the terror the game caused. No, not really. I’m old, but hopefully not that old.
The game starts you (Leon) out in the woods in front of an old house on the outskirts of a Spanish speaking European village. You’re a third person controlling Leon. The graphics look stellar and the sound is as realistic as it gets.
As you walk through the spooky woods towards the house your footsteps in the leaves are clear. Upon entering the house you are immediately attacked by a crazed local that doesn’t seem to be a zombie. Based on the movies (and previous games from what I hear) you expect zombies. As you exit the house you are attacked by more locals (that will viciously kill you unless either you do them in first or safely make your way past). Zombies would have been a welcome adversary versus this unexpected enemy.
But don’t worry; if you’re looking for more than just crazed locals, you get them. Be careful what you wish for, because unless you know what you’re doing, these boss/mercenary/creature battles are difficult (if your playing in the normal game mode which I’d recommend as opposed to the amateur and easy mode).
A map is provided for you to follow to your chapter destinations. There are typewriters scattered sparsely through the game where you can save progress (do NOT miss the opportunity to save when presented with one).
As you make your way to the target destinations, you are introduced to a variety of enemies that will try to stop you at every turn. As you are successful in doing so you are rewarded with the opportunity to explore areas that have a barrage of items that will be (very) useful for you to take. A word to the wise, however, clear any area of enemies (if possible) before going exploring!
The main objective is to rescue the daughter of the President of the United States. You are provided with only a few weapons at first to defeat the enemies in your way, and you really don’t need a lot. A few are found free throughout the game, but most are available from The Merchant (that you will encounter somewhere towards the end of just about every chapter) using money and items you find along the way that you can trade. You can also trade your weaker weapons with The Merchant for more powerful ones.
I completed the game without purchasing most of the weapons; however, “Tuning Up” the weapons I already owned with The Merchant was crucial. By default at the start of the game you get the handgun, a knife and some grenades. I traded out a handgun twice and shotgun once for better versions. For what it’s worth, in addition to regularly tuning up my already-owned weapons, the only weapons that I purchased/obtained/traded that ultimately were critical to survival were–in order–the shotgun, the Punisher, the Red 9 (with stock), the semi-auto rifle (with scope from Merchant and be sure to find the free Infrared Scope), the Striker, Broken Butterfly and the Rocket Launcher (in hindsight I’d suggest not wasting money on the ONE SHOT Rocket launcher; it gets you past most adversaries quite easily, but it depletes your cash for more important items with more longevity).
If I had to find a negative in RE4, it would be a stretch, but…the game doesn’t start you out with a big enough attaché case to fit all of the weapons and health that you’ll acquire along the way; you’ll have to spend precious Pesetas with The Merchant on bigger cases a couple of times.
Bottom line: RE4 is the best game that I’ve ever played, but I’m a relatively new gamer so take that with a grain of salt. Finishing this game was a bittersweet moment, because it was so dog-gone fun.
Combine some green herb with some yellow and red herb for better health, then sell a Gem-Laced Beerstein to The Merchant so that you have enough Pesetas to add Resident Evil 4 to your Amazon cart.
The Wii game features all the extras of the PS2 version (two bonus games and other fun extras). The Wii version of RE4 also includes a trailer for Resident Evil: The Umbrella Chronicles Resident Evil: The Umbrella Chronicles , scheduled for release only on Wii in late 2007. X Boxers and PS3ites will get Resident Evil 5 in 2008 (according to GamePro magazine Gamepro – Ca ).
June 20th, 2007 on 1:07 am
Rating
Resident Evil 4 was a departure for Capcom’s influential survival horror series in terms of gameplay and style, and it worked for the better to say the least. Originally released on the Gamecube, and later the PS2, Resident Evil 4 was undoubtedly the best game in the franchise, and one of the best games ever made for either system as well. Now Capcom has ported the game to the Wii, and be glad they did. Everything that made Resident Evil 4 so good the first time around is here in spades, along with the additional features from the PS2 version (including Assignment Ada) and a new control scheme taking advantage of the Wii Remote and Nunchuk. Playing as Leon, the survivor of Resident Evil 2, you are on a hunt for the President’s missing daughter in a Spanish village. Things aren’t as they seem however as the blood thirsty townspeople begin to attack, with even bigger (and boy do I mean bigger) developments to come as well. If by some odd reason you have never played Resident Evil 4 before, you have been missing out to say the least. The overall ultra creepy atmosphere is retained, and the game still looks, sounds, and plays as superb as it has before. The control scheme really makes taking down enemies easier than before, as the laser sight from your weapon is done away with and replaced with a sight using the Wii Remote to pump bullets into your enemies. The Nunchuk is used to move Leon around, and it works flawlessly. The only real downpoint of the Wii Edition of Resident Evil 4 is that there is no brand new content made specifically for the new release. However, this is only a minor complaint at best considering the relatively cheap price tag to go along with one of the best games to be conceived in the past few years. All in all, whether or not you have played Resident Evil 4 before at any great length, it is definitely worth playing once again for the Wii. And if you have never played Resident Evil 4 before, consider this the definitive version of a classic masterpiece of modern gaming.
June 23rd, 2007 on 6:25 pm
Rating
I had never played a Resident Evil game before, but when I read that Resident Evil 4 was coming out on the Wii, I decided to read up on it. Everything I read about the Gamecube version was excellent. I also read that the Wii just made it better. So, when I got it, I immediately started playing. I played for 2 hours, before I got tired and quit for the night. The next day, I played almost 9 hours. It’s very addicting. And finally, on the third day, I played for maybe 7 hours and finished it. After you’ve beat it, you unlock a harder difficulty level and are able to replay the game with all the weapons and items you had when you finished it. It’s a really nice touch. Plus, there’s new weapons you can buy from the merchant… like… an INFINITE ROCKET LAUNCHER! It’s really cool. The graphics are really nice. Of course, it’s a last-gen game, but the graphics are still good. Aiming is great with the Wii remote. Sometimes, when there’s a bunch of guys, it gets hard. It’s got a good game length, too. It took me about 16 hours. I’ve been quite disappointed in the other shooters for the Wii, but this one makes up for it. So, if you want a great game for the Wii (heck, it’s only $30; might as well buy it), then get RE4.
June 24th, 2007 on 1:37 am
Rating
When I bought my Wii a few months ago and I did some research on games, I was ecstatic that Resident Evil 4 would be released in just a few months. So, of course, when the game came out, I had to buy it right away. I knew this game was going to be fun but I didn’t expect it to be THIS great.
I’ve actually never played any Resident Evil games so if you’re looking for a comparison between games, I’m not the right person to ask. However, I’ve had this game for a few days and I’ve played for 4 or 5 hours each day because of how entertaining it is.
So what’s to like about this game? For those who haven’t played any Resident Evil games, this review is for you. First of all, the graphics. Everything looks so realistic and even the smallest details have clearly been worked hard on. The zombies are incredibly creepy in their own way (some carry pitchforks, some carry chainsaws, even the old ladies get in on the action with their knives). Second, the storyline. I love games that have storylines because they give you an understanding as to why certain things in the game are happening and it gets me even more involved in the game. The storyline in this particular game is rather interesting and every now and then the game will go into what I call “story mode” where the storyline is updated. You will also find notes hidden around the game regarding the storyline. Third, the weapons. You can go to a merchant periodically throughout the game to buy a ton of different guns and accessories (including a handgun, rifle, shotgun, grenades, and a blacktail). Furthermore, unlike a lot of shooting games, you don’t have a set number of bullets. Yes, eventually you do run out but boxes of bullets are strewn everywhere throughout the game. Fourth, you don’t have a set number of lives. There are a few different scenes that I have died over and over again and it’s great to know that I don’t have to start all over again if I die. Fifth, the price. I was amazed that this game only costs $30 rather than the usual $50 that most Wii games cost. Entertainment-wise, this game gets played more than my other games and for $20 cheaper, I can’t complain.
And what’s not to like? The only negative I can think of is the controls. You have to use the nunchuk in order to play this game which can be complicating to some. It took me about 15 minutes to figure it out but after that, it was a breeze. Also, there are a couple of scenes that I got stuck on but having unlimited lives helped a ton with trying to figure out exactly how to get through certain parts of the game.
If you’re looking for a great shooting game with an even greater storyline, be sure to pick this game up.
June 25th, 2007 on 2:15 pm
Rating
Resident Evil 4 is generally hailed as one of the best action games ever made–for a reason. Once you pick it up and start playing, you won’t want to stop. And its release on the Wii is undoubtedly the best version yet.
For those of you who have never played it before, the game centers around Leon Kennedy, on a mission to rescue the President’s daughter, Ashley Graham. But with inhuman creature after creature flung at him, it quickly becomes obvious that these aren’t any ordinary kidnappers he’s dealing with. It’s more or less a side story to the main Resident Evil plotline, so even if you’ve never played an RE game before in your life, don’t worry–you won’t get confused.
The game is amazingly fun to play. It does have a couple of “make you jump” moments, but for the most part, it’s not really a scary game. It is very gory, however–Leon can die in any number of memorable and horrendous ways, such as having his head cut off by a chainsaw-wielding maniac. It can also be extremely difficult at times. The game throws near endless enemies at you from the beginning, forcing you to adapt to the controls quickly merely to survive. And believe me, you will die. You will die many times. What little scariness the game does have tends to come from being surrounded and fearing for your survival–although, on Normal difficulty it’s not as bad as some other notoriously difficult games (coughDMC3cough).
Now, as for the Wii version. If you’ve played the game before, this is where you’ll want to start paying attention.
The Wii controls work amazingly well, and are very intuitive after a few minutes of playing. To shoot, you simply hold B, aim with the Wiimote, and press A to fire. It works incredibly well and allows for previously unknown speed and precision–having played the Wii version, I doubt I could go back to aiming on a traditional controller. Simply wave the Wiimote, and it automatically attacks the nearest target with your knife. (I was skeptical of the auto-target before playing, but it really does work very well.)
Of course, the drawback to the controls themselves being easier to use is that the game itself is also a bit easier as a result, particularly if you’ve played it before. It’s also a bit annoying that when using your rifle–the time at which you really NEED precise aiming–the game makes you aim using the joystick. But, these are merely minor nitpicks in what is otherwise an amazing game.
The Wii version has both the extra content that was included in the PS2 version, and the superior graphics and sound of the Gamecube version. So, if you’ve never played the game before, this is definitely the version to get. And even if you have played it before, at only $30, it might just be worth picking up again.
June 29th, 2007 on 4:40 am
Rating
I had been starting to regret purchasing my Wii these past couple months. Don’t get me wrong — it’s a lot of fun — but I couldn’t find the game that made the Wii experience live up to the hype. That was until I bought Resident Evil 4.
This game is amazing, just as this review’s title dictates. The graphics, the game play, the story line, the characters, the controls … perfection. I haven’t had this much fun playing a console game since Goldeneye 64.
I’m not going to say that the game is for everyone, although any zombie-enthusiasts are going to have a great time. Unlike most games, Resident Evil 4 requires a lot of time to advance from chapter to chapter, and doesn’t really “let-up” on the gamer until they have wiped out entire areas of the undead. If you don’t have a fair amount of patience, or if you lack strategic thought, this game is probably not for you.
Enjoy.
November 2nd, 2007 on 12:03 pm
Rating
I was a huge fan of Frogger (I know…) and then Donkey Kong and Mario were my downfall. No matter what I tried I could not keep from dying, and all because of my poor thumb/eye coordination, or so I told myself. I longed for the day when someone would create a controller that was like my hand… THEN I would rule the universe. It wasn’t me – it was the stupid controller! I just knew it. And then I heard about the Wii… Maybe, just maybe I could actually enjoy a game again instead of constantly trying to get past level 2 of something (and that was on a really good day!)
Well, we got one and I thought, “What the heck, I love horror movies so let’s see how long it takes me to die if I buy this game about zombies!” So I trundled out of the store with my brand spankin’ new Wii system and a shiny new copy of Resident Evil 4. When I got home I hooked up the system (surprisingly easy) and popped in my new game. As soon as the first animation started I knew this was not your mama’s old Donkey Kong! Heck, this was even better looking than Myst and Riven, and that’s saying something… So I prepared myself to go forth and die quickly, but wait a minute… I could actually use this thing and before I knew it I was wasting zombies along with the best of them. Sure I got killed a few times along the way, but what is a little death among pixel-based adversaries? You just learn from what you did wrong and keep at it until you’re mowin’ ‘em down left and right. In one night I got through half the game! And I suck at these games. Or at least I used to! I see many sleepless nights in my future and even more zombies in my game-crazed dreams!
See? It wasn’t me, it WAS the controller. Now if I could just go back to the 80′s and let that snot-nosed little kid who used to beat me at Donkey Kong all the time know I am a force to be reckoned with, all would be right with the universe! Where is Marty McFly with his Delorian so I can take my Wii back there and beat the pants off that kid (and scare him with a few zombies, to boot!) Yay Wii, and even bigger yay Resident Evil 4.
January 14th, 2008 on 3:37 pm
Rating
Resident Evil 4 was my introduction to the groundbreaking series, and from all indications, I began with the best. Along with breathtaking realistic settings/characters, tasks that challenge both problem solving and reflexes, RE4 provides the literary satisfaction of a great novel, although one where the reader controls the action. I am truly in awe of the architects of this game, as their creation deserves to be studied alongside the great pop culture contributions of this generation.
RE4 focuses on Leon Kennedy’s search for the missing daughter of the President of the United States. His journey takes him through 4 “worlds”: a farming town, the castle headquarters of a cult-like religion, underground caverns and an island. With each advancing location, Leon faces increasingly difficult foes and collects superior fire power. Playing the game the first time provided me with an unending sense of discomfort and fear, a real testimony to the first person POV of the camera angles. As you lead Leon down dark hallways and through shadowy forests, the countless ghouls ready to attack seem to be targeting you as much as Leon. Several times, I had to pause the game and do something else while I prepared myself to enter a new room or location where I knew trouble was on the way. That’s not exaggeration: the game truly terrified me.
So beating the game the first time is an undeniable visceral experience. You feel as if you traveled through each stop along Leon’s journey and battled the monsters in his way. With that experience behind you, playing the game a second and third time allows you to see the brilliant aspects you missed the first time when all you were trying to do was survive one intense battle after another. Additional weaponry is also available for the second round, providing new options for attacking locales. Where once a cluster of undead soldiers camped in a valley challenged your remedial first-round weapons, one blast with an unlimited rocket launcher from the second round takes care of them.
With at least 50 hours of play the first time through and limitless replayability, RE4 is the pinnacle of modern gaming. Prepare yourself for sleepless nights, an inability to focus on the outside world and a rise in blood pressure and heart rate.
February 22nd, 2008 on 10:40 am
Rating
Let me start by saying that I am an infrequent, old gamer. I grew up with the simple games of the 80′s, and although I’ve kept up with gaming, I have never felt the enjoyment that I did when firing up a game on my Commodore 64 (which probably took 2 minutes to load, assuming the disk wasn’t bad!). I have really enjoyed games like the Baldur’s Gate series on the PC, but console action games just haven’t quite done it for me … I have tried to play first person shooter games (FPS) on several occasions, beginning with the original Halo for Xbox, but I could only play for about 5 minutes until I became motion sick. What a baby. I haven’t had any problems with racing games or with arcade games like House of the Dead, but again, those games just are fulfilling to me.
But then I played Resident Evil 4, and I rejoyced. Wow.
Quite frankly, this game is perfect. I was truly disappointed when it ended (usually I am somewhat relieved with most games, where it starts out fun but then is a chore to win). I loved the Wii controls for shooting the bad guys. The weapons upgrades were very well done. The difficulty level is perfect for me (which means there will be some sections that I die a few times and have to replay, but most of the game is relatively easy if you are careful). The story was fun. The setting were varied and creepy. You continually kept going to new areas – sometimes they didn’t even have monsters, which made the game seem even more realistic (which is laughable, but you know what I mean). I loved the fact that you couldn’t accidentally walk off of any cliffs. The puzzles were fun (I wouldn’t have minded a few more, because they were quite clever – but not too hard). And for the very first time when playing a game, I actually did jump a few times (ok, I was “scared” for a few seconds) … the environments and pacing is perfect, just like a finely scripted horror movie. I became addicted to this game (and remember that I am NOT a “real” gamer … I averaged no more than a few hours per MONTH until RE4, where that went to a few hours per day!). I didn’t get motion sick playing the game … I felt a little funny for a few minutes at the very beginning, but I got used to it … the screen movement is smooth and the perspective (sort of a 3rd person) is just right. Finally, the game length was nice – it is a fairly long game in my terms – took me 22 hours of “system” time, and since I had to reload saves, etc, it translated to almost 40 hours of pure play time. And I haven’t replayed it (which I have never even considered on any other game), but I believe I will replay this one since it isn’t just a matter of playing at a more difficult level … you get to play as a whole new character and come at the game from a different angle.
In summary, RE4 gets a perfect WOW rating from me. I enjoyed it more than any console game that I have ever played, and that covers lots of games on lots of consoles. If you are like me, have a Wii, enjoy shooting zombies, exploring creepy settings, but haven’t been energized for gaming since the 80′s, PLEASE give this game a try!